Steph Norbury considers the importance of vending and merchandising to amusement locations.
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Family entertainment centres need to be exciting, immersive worlds that combine both an enticing environment and games that deliver entertaining experiences – above all, they need to provide a compelling reason to leave the home
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Designing successful skill games is not as simple as it may seem, writes Simon Liddle.
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With the abundance of mobile and tablet apps and their remarkable popularity, gaming seems to be regressing back to a time when gameplay was far more simplistic. Where does this leave video arcade games? Are we set to see a move away from the action-packed, visually sophisticated games to those that hark back to the very first video games? InterGame spoke with several of the industry’s leading manufacturers to find out.
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Simon Liddle reports back from the IAAPA Attractions Expo.
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Lengthening queues at bingo club booksales areas have prompted content creation specialist Kaleidovision to develop a new “infotainment” system to replace old, paper-based points of sale.
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InterGame is the only monthly magazine covering the international coin-op amusements and gaming industry.
Learn moreInterGaming is the leading magazine covering the international land-based casino and gaming industry.
Learn morePublished bimonthly, iNTERGAMINGi is the leading publication for the growing international online gaming industry.
Learn moreAn extensive annual buyers’ directory with more than 1,500 suppliers listed in the coin-op, casino and iGaming sectors.
Learn moreAll the latest innovations for children in the indoor play, edutainment, outdoor adventure and simulation sectors.
Learn moreCoin-op Community covers the latest news for the UK’s amusements, attractions and leisure sectors.
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