Vending provides one of the industry’s most stable sectors, writes David Snook.

Vending

THE phrase “vending and capsules” is delightfully vague. After all, simply by playing a game on a machine you are effectively vending, for you are purchasing a product in the form of an experience or entertaining.

For those of us at the sharp end of the industry, however, its meaning is rather more clear. Vending conjures up images of prizes dispensed by machines, and capsules are even more distinct.

Read the full article in the October issue of InterGame